
| Size: 18.2Kb | Info: 11KHz, 8b, M, 1.7s | FileName: tf-bbappears | Source: Daniel Plewa |
| Description: A harp gliss is played when the Brain Bender appears on the screen | |||
| Size: 22.2Kb | Info: 11KHz, 8b, M, 2.1s | FileName: tf-bbsolved | Source: Daniel Plewa |
| Description: This 'car alarm' effect is used when a team has solved the Brain Bender | |||
| Size: 14.2Kb | Info: 22KHz, 8b, M, 0.7s | FileName: tf-buzzin | Source: Daniel Plewa |
| Description: A bell is played when a team buzzes in | |||
| Size: 25.6Kb | Info: 11KHz, 8b, M, 2.4s | FileName: tf-match | Source: Daniel Plewa |
| Description: These clangs are heard when a team made a match in the Locker Room | |||
| Size: 10.8Kb | Info: 11KHz, 8b, M, 1s | FileName: tf-swoosh | Source: Daniel Plewa |
| Description: These swooshes are heard when the logo appears on screen | |||
| Size: 16.1Kb | Info: 11KHz, 8b, M, 1.5s | FileName: tf-timebomb | Source: Daniel Plewa |
| Description: This sound is heard when the time bomb has been found in the Locker Room | |||
| Size: 20Kb | Info: 11KHz, 8b, M, 1.9s | FileName: tf-bbappears2 | Source: Rhinoboy2 |
| Description: Another harp gliss is played when the Brain Bender appears on the screen | |||